A philosophy?

A brief scan through the resources on this site will give a good feel for our views on e-learning design. However, if we were to try to summarise our position on e-learning design, it would go something like this:

It's our view that almost all e-learning is designed using outdated methods. Most so-called “instructional design methodologies” were developed for a different era, different technologies and different environments. They prioritise efficiency of production and delivery instead of effectiveness of learning. They ignore the need to capture and sustain learners’ attention in a turbulent, ever-changing world. Most sadly of all, they ignore much of what we’ve found out in the last 25 years about how people actually learn.

5 elements diagram.gifWe believe that in prioritising creative, exploratory thought and action, and building on the proven methods of more mature design disciplines, we are able to design e-learning that is more engaging, dynamic, relevant and, above all, effective.

The diagram opposite suggests that it’s possible to think about any learning design problem or challenge in a number of ways. A balanced response to such a challenge would incorporate all modes of thinking. Our view is that the e-learning industry takes an unbalanced view, prioritising organisational and technical thinking (and applying outdated pedagogies), while largely ignoring creative and learner perspectives. Our mission is to apply relevant, up-to-date pedagogies, and make sure that creative and user perspectives have a strong influence on the design process.