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The e-learning debate: processes and learning challenges

I sometimes simplify things too much. But Clive Shepherd's posting about Epic's elearning debate got my head in such a spin that I had to reach for my equivalent of a bottle of booze, at 8.30am... I had to produce a 2x2 matrix to simplify it all (I'm a recovering management consultant...)

A lot of the debate about e-learning, (not just at Epic's event which sounds great...I wish I'd been there) seems to be around two dimensions:
  • whether and how e-learning can cope with complex learning challenges, or is it just for boring stuff like compliance and product knowledge? Hence all the hype about "knowledge revolutions", transforming organisations etc. 
  • how do we design/produce; hence discussions around ISD/ADDIE, rapid tools, prototyping etc.
My particular interest is around how we design, on the basis that if we get the means right, the ends will follow.

So...

I had a little doodle, mapped the two dimensions against each other and produced the matrix below.
I don't know if it's any use, but I like it. What it highlights for me is that we (or is it just me?) don't have a clear picture of how we're going to design "proper" e-learning; you know...the really complex, serious, life-and-organisation-changing stuff. 

Just to explain the dimensions a bit more:
 
  • "Complex" means a whole bunch of things: complex skills, big "learning gaps", cultural challenges, technological issues etc. Simple is self-explanatory.
  • "Old" processes are pretty much how we've always designed things: structured processes, ISD/ADDIE etc.; "New" processes are...well currently it's about agility, SCRUM, rapid prototyping etc, and all sorts of new ways that I'm struggling to grasp (while enjoying the search).
Posted on Thursday, October 1, 2009 at 09:08AM by Registered CommenterPatrick Dunn | CommentsPost a Comment

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