The design process - graphically expressed
Only a few months late, I picked up this graphic novel by Alison Wong from elearningpost. I think it's extraordinary. It's an interesting narrative, beautifully illustrated; funny, engaging, realistic. It's bursting with insights about design, design processes, teamworking - and learning together. Here's what the author says about it:
"This book was developed as a tool to help students unfamilar with the product development process, teaching the main steps and familiarizing students with working in groups and with deadlines. Based off of user testing and from product design philosophies from textbooks, MIT courses, and design company strategies, it is currently used in the senior design class, 2.009, the Product Design Process, as supplementary reading."
I'm wondering why I've not seen much e-learning in large organisations with this kind of feel. Are corporate trainers too straight-laced? E-learning content providers too conservative? Probably both. Certainly, the design process the book itself describes is not one that would be too familiar with the engineering cultures of most e-learning producers, which is a shame. I've written about this in various places, including on this site. If you're interested in applying mature design principles to e-learning design have a look at Prototype early and often, and Debate with your design.
Oh - and spend 15 mins with Alison's book.



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